---
title: Tags – Filmmaking, VFX, CGI, AI Topics | CinemaEngineer
description: Practical applications of AI in filmmaking, VFX, and animation covering AI tools, workflow optimization, automation, generative tools, and creative production enhancements.
---

# ai

- ### [Toon Boom Ember: How AI Is Changing the Animation Workflow](https://cinemaengineer.com/en/blog/toon-boom-ember-how-ai-is-changing-the-animation-workflow) [![Toon Boom Ember: How AI Is Changing the Animation Workflow](https://cinemaengineer.com/images/blog/2026/toon-boom/toon-boom-ember.jpg)](https://cinemaengineer.com/en/blog/toon-boom-ember-how-ai-is-changing-the-animation-workflow) Artificial intelligence is increasingly finding its way into professional animation software, but the most interesting developments are not necessarily the tools that attempt to generate complete animated sequences from a prompt. In many professional workflows, the more practical role for AI is much less dramatic: removing repetitive work, accelerating preparation, and giving artists more time to focus on creative decisions.
- ### [From AI Tools to Smart Pipelines: Foundry’s Acquisition of Griptape & the Future of Nuke & VFX](https://cinemaengineer.com/en/blog/griptape-foundry-nuke-vfx) [![Griptape Nodes workflow for AI-powered VFX production](https://cinemaengineer.com/images/blog/2026/ai/griptape-nuke/Griptape-vfx-nuke-ai.jpg)](https://cinemaengineer.com/en/blog/griptape-foundry-nuke-vfx) AI is no longer just a separate tool for generating images or removing unwanted objects. In VFX, AI is gradually becoming part of the production workflow itself — working alongside Nuke, Maya, Blender, and a growing range of AI models and services. But this raises an important question: **What happens when you have several different AI tools and want to turn them into a real VFX workflow?**
