---
title: Tags – Filmmaking, VFX, CGI, AI Topics | CinemaEngineer
description: Toon Boom Harmony tutorials on rigging, 2D animation, and production pipelines.
---

# harmony

- ### [Toon Boom Harmony 27 Released with New Tools for 2D Animation Workflows](https://cinemaengineer.com/en/news/toon-boom-harmony-27-released-with-new-tools-for-2d-animation-workflows) [![Toon Boom Harmony 27 Released with New Tools for 2D Animation Workflows](https://cinemaengineer.com/images/news/2026/harmony27.jpg)](https://cinemaengineer.com/en/news/toon-boom-harmony-27-released-with-new-tools-for-2d-animation-workflows) Toon Boom has released **Harmony 27**, the latest major version of its professional 2D animation software, introducing a set of new tools aimed primarily at improving character rigging, posing, and scene management. The new release, **build 25334**, became available on **June 16, 2026**.
- ### [Toon Boom Ember: How AI Is Changing the Animation Workflow](https://cinemaengineer.com/en/blog/toon-boom-ember-how-ai-is-changing-the-animation-workflow) [![Toon Boom Ember: How AI Is Changing the Animation Workflow](https://cinemaengineer.com/images/blog/2026/toon-boom/toon-boom-ember.jpg)](https://cinemaengineer.com/en/blog/toon-boom-ember-how-ai-is-changing-the-animation-workflow) Artificial intelligence is increasingly finding its way into professional animation software, but the most interesting developments are not necessarily the tools that attempt to generate complete animated sequences from a prompt. In many professional workflows, the more practical role for AI is much less dramatic: removing repetitive work, accelerating preparation, and giving artists more time to focus on creative decisions.
