Creating keyframes has always been a crucial and prominent topic in the field of animation and visual motion design. In both 3D and 2D software, keyframes can be generated by an external factor, such as a set of pre-defined
motions or even sound. Yes, audio waves and channels, when interpreted as values along coordinate axes, can determine the intensity and rise and fall of keyframes. Of course, this is a manual process, and in this tutorial, I have taught this topic using 3ds Max.