This tutorial series on crowd simulation in Maya using the Golaem tool has been taught and prepared for you by Sajad Jahangiri in two parts, spanning seven engaging lessons. The series was originally produced in 2015–
2016, and future extensions of this fascinating topic will be released on the website.
It’s worth mentioning that this series was part of a commercial or paid curriculum, but it is now offered as a gift to you, free of charge. Each lesson is presented as a separate video. Golaem is a node-based tool with a comprehensive and engaging workflow, and in these lessons, I have explained all the essential details needed to create and manage a complete project.