This chapter focuses on teaching the physics and dynamics involved in crowd simulation. The crowd simulation tutorial in Maya using the Golaem tool has been prepared and taught by Sajad Jahangiri in two parts, spanning
seven engaging lessons. This series was originally produced in 2016, and future extensions of this fascinating topic will be released on the website.
It’s important to note that this tutorial was part of a commercial series, but it is now offered as a gift, free of charge. Each lesson is presented as a separate video. The series is designed step by step, ensuring that you learn all the details and intricacies of Maya and the Golaem tool. Crowd simulation is widely used in the industry, and learning it properly is essential. Maya provides an excellent platform for implementing the Golaem plugin, allowing you to simulate crowds from start to finish.