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  • Stereoscopy Mechanism in VFX & Film Production

    Stereoscopy Mechanism in VFX & Film Production

    Today, we aim to discuss the role of Stereoscopy in Visual Effects (VFX) and the CG field, its operational mechanisms, as well as the forms and methods of its implementation in cinematic productions and other domains that utilize stereoscopy. We will examine it from a scientific perspective, so stay with me.

  • Stagecraft Technology in VFX | Integrating Real and Virtual Scenes

    Stagecraft Technology in VFX | Integrating Real and Virtual Scenes

    .Today, we’re diving into another fascinating and important topic: a revolutionary technology from ILM called StageCraft, which is being used in major film projects around the world. In this article, we’ll take a detailed look at how it works so stay with me.

  • Motion Capture Knowledge in Film, Animation, and Gaming

    Motion Capture Knowledge in Film, Animation, and Gaming

    Motion capture, or MoCap, is the process of recording the movements of real humans or objects using specialized technology and transferring that data to digital models for use in films, animation, or video games. In this process, sensors or specialized cameras are placed on an actor’s body or on objects to accurately capture their motion. The recorded motion data is then transferred to a digital model, creating realistic animated movement.

CinemaEngineer

At CinemaEngineer, we cover all aspects of visual effects, CGI, cinema, and related technologies. Our activities include education, research and development, as well as the execution of practical projects. we offer both commercial products and training, as well as free resources and gifts. Additionally, highly specialized and critical information is published in our Knowledge Base and R&D sections, organized under clear categories.

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