By manipulating lighting and using various types of point lights, you can create imaginative scenes for production and games. While many tools exist in other software and render engines, this simple tutorial from 2011
demonstrates how to create a fog effect on a light source in Maya using the Mental Ray renderer.
Even though this tutorial is brief and straightforward, expanding these techniques in different engines and applying them more creatively can produce highly compelling scenes for your production work.
Details:
Instructor: Sajad Jahangiri
Language: Persian
Level: Beginner
Copyright: Cinema Engineer
Year of Production: 2011