How to rigging and animation of fish in 3dsMax

How to rigging and animation of fish in 3dsMax

The fascinating and extensive topic of rigging, or creating bones and skeletons for animals, is a highly specialized field. Some creatures, like fish, snakes, or lizards, move through twisting, spiraling motions both in water and on

land. In this tutorial, I demonstrate this principle on a fish’s body and present the lesson to you.

After creating the skeleton, I used the Spring Magic script (the download link is provided below) to animate the movements. You will see how easy yet practical this script is for creating spiraling motions, which can be applied in specific scenarios to simulate realistic fish movements.

Details
Instructor Sadjad Jahangiri
Language Iran Flag Persian
Level Intermediate
Copyright Cinema Engineer
Year 2012
Software Autodesk 3ds Max Autodesk 3ds Max

 

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