Introduction to Hair Tools in 3dsMax

Introduction to Hair Tools in 3dsMax

3ds Max, the popular 3D software, was the first program I started working with in 2008. It offered a variety of tools that were not covered in any online tutorials at the time, and I wanted to highlight them in these few lessons.

I created for Max over those years. I was never satisfied with its limited focus on architectural work and single-frame projects in Iran.

One of these topics is hair and fur on animal bodies, which is briefly covered in this beginner-level video tutorial.

Details
Instructor Sadjad Jahangiri
Language Iran Flag Persian
Level Beginner
Copyright Cinema Engineer
Year 2011
Software Autodesk 3ds Max Autodesk 3ds Max

 

Related Articles

How to simulate crush and disintegrate objects in Maya

How to simulating exploding objects in Maya

How to simulate disintegrate objects in Maya

How to simulate disintegrate objects in Maya

 how to use music for animation in 3dsMax

how to use music for animation in 3dsMax

Add comment

Submit

CinemaEngineer

At CinemaEngineer, we cover all topics related to Visual Effects, CGI, Cinema, and their related technologies. The activities of CinemaEngineer include education, research and development, and the execution of practical projects.

We entered this field in 2009 and have been working full-time on these goals ever since. Our specialized areas of activity include Visual Effects, 3D Simulations, Motion Graphics, Digital Design, 2D Animation, and Cinema Studies.

At CinemaEngineer, you can find both commercial products and educational materials, as well as free resources and gifts. In addition, important and specialized information is published on our blog through dedicated categories.

Learn More...

Dark Mode

Light Mode

Links

Email : info@cinemaengineer.com

Login