3ds Max, the popular 3D software, was the first program I started working with in 2008. It offered a variety of tools that were not covered in any online tutorials at the time, and I wanted to highlight them in these few lessons.
I created for Max over those years. I was never satisfied with its limited focus on architectural work and single-frame projects in Iran.
One of these topics is hair and fur on animal bodies, which is briefly covered in this beginner-level video tutorial.
| Details | |
|---|---|
| Instructor | Sadjad Jahangiri |
| Language | |
| Level | Beginner |
| Copyright | Cinema Engineer |
| Year | 2011 |
| Software | |

Add comment