In this tutorial, we will teach you how to use the fluid system of Maya to simulate the burning of objects on a moving character. For these types of simulations, Maya uses its own internal system and there is no need for a third-party plugin.
In this tutorial, you will see how we will use textures to create noise in the fluid source to create natural fire behavior.
| Details | |
|---|---|
| Instructor | Sadjad Jahangiri |
| Language | |
| Level | Intermediate |
| Copyright | Cinema Engineer |
| Year | 2015 |
| Software | |

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